Probably justified, as Humans, Gnomes and Elves are simply less physically strong than the monstrous creatures they face. ![]() The Empire: While more dignified than most examples, they're Spammer.You also have to build Farms (Empire), raise Boron (Beasts), or train Summoners (Fallen) in order to maintain your units, and in the case of The Fallen, corrupt the land with Deformers so that you can build on it. Command & Conquer Economy: You have to chop wood and mine for gold and gems in order to fund your war effort.The Beasts can magically convert gems into a spell that regenerates your troops. Cast from Money: The other way of healing Beast units, besides ritually sacrificing a unit.Carry a Big Stick: Ogres, who club multiple units at once. ![]() Call a Rabbit a "Smeerp": The Boron, which provide the meat for The Beast army, are really just glorified cows.Blade on a Stick: Empire Pikemen hostile neutral Goblin Lancers.Big Creepy-Crawlies: The basic units of The Fallen army are all examples of this.Big Bad Duumvirate: Princess Domina and the Void Walkers.The Berserker: The upgrade for The Beasts' Warriors is referred to as such, and more than lives up to the name.Humanoid, vaguely Orc-like beings with a tribal society and a fondness for brute force. Beast Man: The Beastmen who form the core of The Beast armies.Bears Are Bad News: The Elven Dryad can summon a Dire Bear to do her fighting for her.Beard of Barbarism: The Beastmen who serve as the bulk of The Beast armies (Minions, Warriors, Berserkers, Manticore Riders) have these.When you upgrade a Fallen Summoner to Void Walker its voice notably drops, signifying its increase in badassery. This means that they can get hit by towers and wizards without taking any damage, allowing them to screen friendly units with their bodies. Anti-Magic: The Avengers from the Fallen faction are immune to magic.Antihero: The Beast campaign chronicles Dragga's transformation into one of these as he becomes aware of The Fallen, and decides that they are a far greater threat than The Empire.All Trolls Are Different: Stone-skinned, stone-throwing siege units, allied with The Beasts, who can use their mana to turn to stone as a defense against enemy attacks.The Alliance: The Empire is an example even more so after the ensuing Enemy Mine.The race is on to see who will dominate the future of the world of Noran.and who will be removed from play altogether. Hoping to take advantage of the discord between The Empire and The Beasts, The Fallen-an alliance of Deep Elves, extradimensional invaders, and big bugs-have come out of hiding and seek to overrun the world. In the meantime, a new threat has emerged, crawling out from the bowels of the earth. The Empire has only recently begun to rebuild itself while The Beasts, disunited and fractious, have slowly reunited under the leadership of Tyron Son of Gral, a battered war veteran who wishes to recreate the confederation of tribes that existed during The Rage, and exterminate the Humans, Elves, and Gnomes who humiliated his clansmen. Seven decades later, the wounds have yet to fully heal. Hordes of Beastmen and their allies poured into the Human, Elf, and Gnome-run Empire, nearly destroying it, and crippling their own forces in the process. Seventy years before the game's opening, a longstanding peace was shattered by an event that came to be known as The Rage. The game dealt with the conflict between three main factions: The Empire, The Beasts, and The Fallen. Due to its rather generic style of gameplay it was not a financial success, despite the technical beauty of its graphics. ![]() A Real-Time Strategy Game released by Black Hole Entertainment in November, 2004, notable for its use of underground terrain, and thusly, dual-layered maps.
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